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Optimally cutting a surface into a disk

Published 2 Jul 2002 in cs.CG, cs.DS, and cs.GR | (0207004v1)

Abstract: We consider the problem of cutting a set of edges on a polyhedral manifold surface, possibly with boundary, to obtain a single topological disk, minimizing either the total number of cut edges or their total length. We show that this problem is NP-hard, even for manifolds without boundary and for punctured spheres. We also describe an algorithm with running time n{O(g+k)}, where n is the combinatorial complexity, g is the genus, and k is the number of boundary components of the input surface. Finally, we describe a greedy algorithm that outputs a O(log2 g)-approximation of the minimum cut graph in O(g2 n log n) time.

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