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On Pure and (approximate) Strong Equilibria of Facility Location Games

Published 28 Sep 2008 in cs.GT | (0809.4792v3)

Abstract: We study social cost losses in Facility Location games, where $n$ selfish agents install facilities over a network and connect to them, so as to forward their local demand (expressed by a non-negative weight per agent). Agents using the same facility share fairly its installation cost, but every agent pays individually a (weighted) connection cost to the chosen location. We study the Price of Stability (PoS) of pure Nash equilibria and the Price of Anarchy of strong equilibria (SPoA), that generalize pure equilibria by being resilient to coalitional deviations. A special case of recently studied network design games, Facility Location merits separate study as a classic model with numerous applications and individual characteristics: our analysis for unweighted agents on metric networks reveals constant upper and lower bounds for the PoS, while an $O(\ln n)$ upper bound implied by previous work is tight for non-metric networks. Strong equilibria do not always exist, even for the unweighted metric case. We show that $e$-approximate strong equilibria exist ($e=2.718...$). The SPoA is generally upper bounded by $O(\ln W)$ ($W$ is the sum of agents' weights), which becomes tight $\Theta(\ln n)$ for unweighted agents. For the unweighted metric case we prove a constant upper bound. We point out several challenging open questions that arise.

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