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Generating Random Networks Without Short Cycles

Published 18 Nov 2008 in cs.DS, cs.IT, and math.IT | (0811.2853v2)

Abstract: Random graph generation is an important tool for studying large complex networks. Despite abundance of random graph models, constructing models with application-driven constraints is poorly understood. In order to advance state-of-the-art in this area, we focus on random graphs without short cycles as a stylized family of graphs, and propose the RandGraph algorithm for randomly generating them. For any constant k, when m=O(n{1+1/[2k(k+3)]}), RandGraph generates an asymptotically uniform random graph with n vertices, m edges, and no cycle of length at most k using O(n2m) operations. We also characterize the approximation error for finite values of n. To the best of our knowledge, this is the first polynomial-time algorithm for the problem. RandGraph works by sequentially adding $m$ edges to an empty graph with n vertices. Recently, such sequential algorithms have been successful for random sampling problems. Our main contributions to this line of research includes introducing a new approach for sequentially approximating edge-specific probabilities at each step of the algorithm, and providing a new method for analyzing such algorithms.

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