Papers
Topics
Authors
Recent
Search
2000 character limit reached

An Improved Algorithm for Reconstructing a Simple Polygon from the Visibility Angles

Published 13 Sep 2010 in cs.CG and cs.DS | (1009.2521v1)

Abstract: In this paper, we study the following problem of reconstructing a simple polygon: Given a cyclically ordered vertex sequence of an unknown simple polygon P of n vertices and, for each vertex v of P, the sequence of angles defined by all the visible vertices of v in P, reconstruct the polygon P (up to similarity). An O(n3 log n) time algorithm has been proposed for this problem. We present an improved algorithm with running time O(n2), based on new observations on the geometric structures of the problem. Since the input size (i.e., the total number of input visibility angles) is O(n2) in the worst case, our algorithm is worst-case optimal.

Authors (2)
Citations (11)

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.