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Blackwell Approachability and Low-Regret Learning are Equivalent

Published 8 Nov 2010 in cs.LG and cs.GT | (1011.1936v1)

Abstract: We consider the celebrated Blackwell Approachability Theorem for two-player games with vector payoffs. We show that Blackwell's result is equivalent, via efficient reductions, to the existence of "no-regret" algorithms for Online Linear Optimization. Indeed, we show that any algorithm for one such problem can be efficiently converted into an algorithm for the other. We provide a useful application of this reduction: the first efficient algorithm for calibrated forecasting.

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