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Pebble games with algebraic rules

Published 4 May 2012 in cs.LO | (1205.0913v2)

Abstract: We define a general framework of partition games for formulating two-player pebble games over finite structures. We show that one particular such game, which we call the invertible-map game, yields a family of polynomial-time approximations of graph isomorphism that is strictly stronger than the well-known Weisfeiler-Lehman method. The general framework we introduce includes as special cases the pebble games for finite-variable logics with and without counting. It also includes a matrix-equivalence game, introduced here, which characterises equivalence in the finite-variable fragments of matrix-rank logic. We show that the equivalence defined by the invertible-map game is a refinement of the equivalence defined by each of these games for finite-variable logics.

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