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Mini-maximizing two qubit quantum computations
Published 2 Apr 2013 in quant-ph and cs.GT | (1304.0748v2)
Abstract: Two qubit quantum computations are viewed as two player, strictly competitive games and a game-theoretic measure of optimality of these computations is developed. To this end, the geometry of Hilbert space of quantum computations is used to establish the equivalence of game-theoretic solution concepts of Nash equilibrium and mini-max outcomes in games of this type, and quantum mechanisms are designed for realizing these mini-max outcomes.
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