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Bounded Delay Scheduling with Packet Dependencies

Published 27 Feb 2014 in cs.NI | (1402.6973v1)

Abstract: A common situation occurring when dealing with multimedia traffic is having large data frames fragmented into smaller IP packets, and having these packets sent independently through the network. For real-time multimedia traffic, dropping even few packets of a frame may render the entire frame useless. Such traffic is usually modeled as having {\em inter-packet dependencies}. We study the problem of scheduling traffic with such dependencies, where each packet has a deadline by which it should arrive at its destination. Such deadlines are common for real-time multimedia applications, and are derived from stringent delay constraints posed by the application. The figure of merit in such environments is maximizing the system's {\em goodput}, namely, the number of frames successfully delivered. We study online algorithms for the problem of maximizing goodput of delay-bounded traffic with inter-packet dependencies, and use competitive analysis to evaluate their performance. We present competitive algorithms for the problem, as well as matching lower bounds that are tight up to a constant factor. We further present the results of a simulation study which further validates our algorithmic approach and shows that insights arising from our analysis are indeed manifested in practice.

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