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Modem Illumination of Monotone Polygons

Published 17 Mar 2015 in cs.CG | (1503.05062v1)

Abstract: We study a generalization of the classical problem of the illumination of polygons. Instead of modeling a light source we model a wireless device whose radio signal can penetrate a given number $k$ of walls. We call these objects $k$-modems and study the minimum number of $k$-modems sufficient and sometimes necessary to illuminate monotone and monotone orthogonal polygons. We show that every monotone polygon with $n$ vertices can be illuminated with $\big\lceil \frac{n-2}{2k+3} \big\rceil$ $k$-modems. In addition, we exhibit examples of monotone polygons requiring at least $\lceil \frac {n-2} {2k+3}\rceil$ $k$-modems to be illuminated. For monotone orthogonal polygons with $n$ vertices we show that for $k=1$ and for even $k$, every such polygon can be illuminated with $\big\lceil \frac{n-2}{2k+4} \big\rceil$ $k$-modems, while for odd $k\geq3$, $\big\lceil \frac{n-2}{2k+6} \big\rceil$ $k$-modems are always sufficient. Further, by presenting according examples of monotone orthogonal polygons, we show that both bounds are tight.

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