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Counting Branches in Trees Using Games

Published 14 May 2015 in cs.FL | (1505.03852v1)

Abstract: We study finite automata running over infinite binary trees. A run of such an automaton is usually said to be accepting if all its branches are accepting. In this article, we relax the notion of accepting run by allowing a certain quantity of rejecting branches. More precisely we study the following criteria for a run to be accepting: - it contains at most finitely (resp countably) many rejecting branches; - it contains infinitely (resp uncountably) many accepting branches; - the set of accepting branches is topologically "big". In all situations we provide a simple acceptance game that later permits to prove that the languages accepted by automata with cardinality constraints are always $\omega$-regular. In the case (ii) where one counts accepting branches it leads to new proofs (without appealing to logic) of an old result of Beauquier and Niwinski.

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