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Unbounded Lookahead in WMSO+U Games

Published 24 Sep 2015 in cs.GT and cs.FL | (1509.07495v2)

Abstract: Delay games are two-player games of infinite duration in which one player may delay her moves to obtain a lookahead on her opponent's moves. We consider delay games with winning conditions expressed in weak monadic second order logic with the unbounding quantifier (WMSO+U), which is able to express (un)boundedness properties. It is decidable whether the delaying player is able to win such a game with bounded lookahead, i.e., if she only skips a finite number of moves. However, bounded lookahead is not always sufficient: we present a game that can be won with unbounded lookahead, but not with bounded lookahead. Then, we consider WMSO+U delay games with unbounded lookahead and show that the exact evolution of the lookahead is irrelevant: the winner is always the same, as long as the initial lookahead is large enough and the lookahead tends to infinity.

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