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A Simple Convex Layers Algorithm

Published 22 Feb 2017 in cs.CG and cs.DS | (1702.06829v2)

Abstract: Given a set of $n$ points $P$ in the plane, the first layer $L_1$ of $P$ is formed by the points that appear on $P$'s convex hull. In general, a point belongs to layer $L_i$, if it lies on the convex hull of the set $P \setminus \bigcup_{j<i}{L_j}$. The \emph{convex layers problem} is to compute the convex layers $L_i$. Existing algorithms for this problem either do not achieve the optimal $\mathcal{O}\left(n\log n\right)$ runtime and linear space, or are overly complex and difficult to apply in practice. We propose a new algorithm that is both optimal and simple. The simplicity is achieved by independently computing four sets of monotone convex chains in $\mathcal{O}\left(n\log n\right)$ time and linear space. These are then merged in $\mathcal{O}\left(n\log n\right)$ time.

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