Papers
Topics
Authors
Recent
Search
2000 character limit reached

Saving Critical Nodes with Firefighters is FPT

Published 31 May 2017 in cs.DS | (1705.10923v1)

Abstract: We consider the problem of firefighting to save a critical subset of nodes. The firefighting game is a turn-based game played on a graph, where the fire spreads to vertices in a breadth-first manner from a source, and firefighters can be placed on yet unburnt vertices on alternate rounds to block the fire. In this work, we consider the problem of saving a critical subset of nodes from catching fire, given a total budget on the number of firefighters. We show that the problem is para-NP-hard when parameterized by the size of the critical set. We also show that it is fixed-parameter tractable on general graphs when parameterized by the number of firefighters. We also demonstrate improved running times on trees and establish that the problem is unlikely to admit a polynomial kernelization (even when restricted to trees). Our work is the first to exploit the connection between the firefighting problem and the notions of important separators and tight separator sequences. Finally, we consider the spreading model of the firefighting game, a closely related problem, and show that the problem of saving a critical set parameterized by the number of firefighters is W[2]-hard, which contrasts our FPT result for the non-spreading model.

Citations (3)

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.