Papers
Topics
Authors
Recent
Search
2000 character limit reached

Increased Prediction Accuracy in the Game of Cricket using Machine Learning

Published 9 Apr 2018 in cs.OH | (1804.04226v1)

Abstract: Player selection is one the most important tasks for any sport and cricket is no exception. The performance of the players depends on various factors such as the opposition team, the venue, his current form etc. The team management, the coach and the captain select 11 players for each match from a squad of 15 to 20 players. They analyze different characteristics and the statistics of the players to select the best playing 11 for each match. Each batsman contributes by scoring maximum runs possible and each bowler contributes by taking maximum wickets and conceding minimum runs. This paper attempts to predict the performance of players as how many runs will each batsman score and how many wickets will each bowler take for both the teams. Both the problems are targeted as classification problems where number of runs and number of wickets are classified in different ranges. We used na\"ive bayes, random forest, multiclass SVM and decision tree classifiers to generate the prediction models for both the problems. Random Forest classifier was found to be the most accurate for both the problems.

Citations (59)

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.