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Recognition and Drawing of Stick Graphs

Published 29 Aug 2018 in cs.CG | (1808.10005v1)

Abstract: A \emph{Stick graph} is an intersection graph of axis-aligned segments such that the left end-points of the horizontal segments and the bottom end-points of the vertical segments lie on a ground line,' a line with slope $-1$. It is an open question to decide in polynomial time whether a given bipartite graph $G$ with bipartition $A\cup B$ has a Stick representation where the vertices in $A$ and $B$ correspond to horizontal and vertical segments, respectively. We prove that $G$ has a Stick representation if and only if there are orderings of $A$ and $B$ such that $G$'s bipartite adjacency matrix with rows $A$ and columns $B$ excludes three smallforbidden' submatrices. This is similar to characterizations for other classes of bipartite intersection graphs. We present an algorithm to test whether given orderings of $A$ and $B$ permit a Stick representation respecting those orderings, and to find such a representation if it exists. The algorithm runs in time linear in the size of the adjacency matrix. For the case when only the ordering of $A$ is given, we present an $O(|A|3|B|3)$-time algorithm. When neither ordering is given, we present some partial results about graphs that are, or are not, Stick representable.

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