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Computing the intersection of two quadrics through projection and lifting
Published 16 Mar 2019 in cs.CG | (1903.06983v2)
Abstract: This paper is devoted to presenting a new approach to determine the intersection of two quadrics based on the detailed analysis of its projection in the plane (the so called cutcurve) allowing to perform the corresponding lifting correctly. This approach is based on a new computational characterisation of the singular points of the cutcurve and on how this curve is located with respect to the projection of the considered quadrics (whose boundaries are the so called silhouette curves).
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