Papers
Topics
Authors
Recent
Search
2000 character limit reached

Computing the intersection of two quadrics through projection and lifting

Published 16 Mar 2019 in cs.CG | (1903.06983v2)

Abstract: This paper is devoted to presenting a new approach to determine the intersection of two quadrics based on the detailed analysis of its projection in the plane (the so called cutcurve) allowing to perform the corresponding lifting correctly. This approach is based on a new computational characterisation of the singular points of the cutcurve and on how this curve is located with respect to the projection of the considered quadrics (whose boundaries are the so called silhouette curves).

Citations (2)

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.