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Maximum-Area Rectangles in a Simple Polygon

Published 19 Oct 2019 in cs.CG | (1910.08686v1)

Abstract: We study the problem of finding maximum-area rectangles contained in a polygon in the plane. There has been a fair amount of work for this problem when the rectangles have to be axis-aligned or when the polygon is convex. We consider this problem in a simple polygon with $n$ vertices, possibly with holes, and with no restriction on the orientation of the rectangles. We present an algorithm that computes a maximum-area rectangle in $O(n3\log n)$ time using $O(kn2)$ space, where $k$ is the number of reflex vertices of $P$. Our algorithm can report all maximum-area rectangles in the same time using $O(n3)$ space. We also present a simple algorithm that finds a maximum-area rectangle contained in a convex polygon with $n$ vertices in $O(n3)$ time using $O(n)$ space.

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