Papers
Topics
Authors
Recent
Search
2000 character limit reached

Freeform geometrical optics I: Principles

Published 12 Dec 2019 in physics.optics | (1912.05984v1)

Abstract: Lens design uses a calculation of the lens' surfaces that permit to obtain an image from a given object. A set of general rules and laws permits to calculate the essential points of the optical system such as distances, thickness, pupils, and focal distance among others. Now, the theory on which the classical lens design is based changes radically as our theoretical foundations do not rely on the classical ray tracing rules. We show that with the rules expressed in a reduced vector analytical solution set of equations, we can take into account all optical elements, i.e. refractive, reflective, catadioptric. These foundations permit to keep under control the system aberration budget in every surface. It reduces the computation time dramatically. The examples presented here were possible because of the versatility of this theoretical approach.

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.