2000 character limit reached
Real-Time Visualization in Non-Isotropic Geometries
Published 21 Feb 2020 in cs.GR and math.DG | (2002.09533v2)
Abstract: Non-isotropic geometries are of interest to low-dimensional topologists, physicists and cosmologists. However, they are challenging to comprehend and visualize. We present novel methods of computing real-time native geodesic rendering of non-isotropic geometries. Our methods can be applied not only to visualization, but also are essential for potential applications in machine learning and video games.
Paper Prompts
Sign up for free to create and run prompts on this paper using GPT-5.
Top Community Prompts
Collections
Sign up for free to add this paper to one or more collections.