Papers
Topics
Authors
Recent
Search
2000 character limit reached

Encouraging early mastery of computational concepts through play

Published 8 May 2020 in cs.CY | (2005.03930v1)

Abstract: Learning to code, and more broadly, learning about computer science is a growing field of activity and research. Under the label of computational thinking, computational concepts are increasingly used as cognitive tools in many subject areas, beyond computer science. Using playful approaches and gamification to motivate educational activities, and to encourage exploratory learning is not a new idea since play has been involved in the learning of computational concepts by children from the very start. There is a tension however, between learning activities and opportunities that are completely open and playful, and learning activities that are structured enough to be easily replicable among contexts, countries and classrooms. This paper describes the conception, refinement, design and evaluation of a set of playful computational activities for classrooms or code clubs, that balance the benefits of playfulness with sufficient rigor and structure to enable robust replication.

Citations (1)

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.