Papers
Topics
Authors
Recent
Search
2000 character limit reached

Volumetric Calculation of Quantization Error in 3-D Vision Systems

Published 16 Oct 2020 in cs.CV and eess.IV | (2010.08390v1)

Abstract: This paper investigates how the inherent quantization of camera sensors introduces uncertainty in the calculated position of an observed feature during 3-D mapping. It is typically assumed that pixels and scene features are points, however, a pixel is a two-dimensional area that maps onto multiple points in the scene. This uncertainty region is a bound for quantization error in the calculated point positions. Earlier studies calculated the volume of two intersecting pixel views, approximated as a cuboid, by projecting pyramids and cones from the pixels into the scene. In this paper, we reverse this approach by generating an array of scene points and calculating which scene points are detected by which pixel in each camera. This enables us to map the uncertainty regions for every pixel correspondence for a given camera system in one calculation, without approximating the complex shapes. The dependence of the volumes of the uncertainty regions on camera baseline length, focal length, pixel size, and distance to object, shows that earlier studies overestimated the quantization error by at least a factor of two. For static camera systems the method can also be used to determine volumetric scene geometry without the need to calculate disparity maps.

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.