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Monte Carlo Tree Search for a single target search game on a 2-D lattice

Published 29 Nov 2020 in cs.LG | (2011.14246v1)

Abstract: Monte Carlo Tree Search (MCTS) is a branch of stochastic modeling that utilizes decision trees for optimization, mostly applied to AI game players. This project imagines a game in which an AI player searches for a stationary target within a 2-D lattice. We analyze its behavior with different target distributions and compare its efficiency to the Levy Flight Search, a model for animal foraging behavior. In addition to simulated data analysis we prove two theorems about the convergence of MCTS when computation constraints neglected.

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