Papers
Topics
Authors
Recent
Search
2000 character limit reached

Mean Field Contest with Singularity

Published 7 Mar 2021 in math.OC and econ.TH | (2103.04219v1)

Abstract: We formulate a mean field game where each player stops a privately observed Brownian motion with absorption. Players are ranked according to their level of stopping and rewarded as a function of their relative rank. There is a unique mean field equilibrium and it is shown to be the limit of associated $n$-player games. Conversely, the mean field strategy induces $n$-player $\varepsilon$-Nash equilibria for any continuous reward function -- but not for discontinuous ones. In a second part, we study the problem of a principal who can choose how to distribute a reward budget over the ranks and aims to maximize the performance of the median player. The optimal reward design (contract) is found in closed form, complementing the merely partial results available in the $n$-player case. We then analyze the quality of the mean field design when used as a proxy for the optimizer in the $n$-player game. Surprisingly, the quality deteriorates dramatically as $n$ grows. We explain this with an asymptotic singularity in the induced $n$-player equilibrium distributions.

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Authors (2)

Collections

Sign up for free to add this paper to one or more collections.