Papers
Topics
Authors
Recent
Search
2000 character limit reached

Training Characteristic Functions with Reinforcement Learning: XAI-methods play Connect Four

Published 23 Feb 2022 in cs.LG | (2202.11797v2)

Abstract: One of the goals of Explainable AI (XAI) is to determine which input components were relevant for a classifier decision. This is commonly know as saliency attribution. Characteristic functions (from cooperative game theory) are able to evaluate partial inputs and form the basis for theoretically "fair" attribution methods like Shapley values. Given only a standard classifier function, it is unclear how partial input should be realised. Instead, most XAI-methods for black-box classifiers like neural networks consider counterfactual inputs that generally lie off-manifold. This makes them hard to evaluate and easy to manipulate. We propose a setup to directly train characteristic functions in the form of neural networks to play simple two-player games. We apply this to the game of Connect Four by randomly hiding colour information from our agents during training. This has three advantages for comparing XAI-methods: It alleviates the ambiguity about how to realise partial input, makes off-manifold evaluation unnecessary and allows us to compare the methods by letting them play against each other.

Citations (8)

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.