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Attacking Motion Estimation with Adversarial Snow

Published 20 Oct 2022 in cs.CV and cs.LG | (2210.11242v1)

Abstract: Current adversarial attacks for motion estimation (optical flow) optimize small per-pixel perturbations, which are unlikely to appear in the real world. In contrast, we exploit a real-world weather phenomenon for a novel attack with adversarially optimized snow. At the core of our attack is a differentiable renderer that consistently integrates photorealistic snowflakes with realistic motion into the 3D scene. Through optimization we obtain adversarial snow that significantly impacts the optical flow while being indistinguishable from ordinary snow. Surprisingly, the impact of our novel attack is largest on methods that previously showed a high robustness to small L_p perturbations.

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