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Randomized algorithms for fully online multiprocessor scheduling with testing

Published 2 May 2023 in cs.DS | (2305.01605v2)

Abstract: We contribute the first randomized algorithm that is an integration of arbitrarily many deterministic algorithms for the fully online multiprocessor scheduling with testing problem. When there are two machines, we show that with two component algorithms its expected competitive ratio is already strictly smaller than the best proven deterministic competitive ratio lower bound. Such algorithmic results are rarely seen in the literature. Multiprocessor scheduling is one of the first combinatorial optimization problems that have received numerous studies. Recently, several research groups examined its testing variant, in which each job $J_j$ arrives with an upper bound $u_j$ on the processing time and a testing operation of length $t_j$; one can choose to execute $J_j$ for $u_j$ time, or to test $J_j$ for $t_j$ time to obtain the exact processing time $p_j$ followed by immediately executing the job for $p_j$ time. Our target problem is the fully online version, in which the jobs arrive in sequence so that the testing decision needs to be made at the job arrival as well as the designated machine. We propose an expected $(\sqrt{\varphi + 3} + 1) (\approx 3.1490)$-competitive randomized algorithm as a non-uniform probability distribution over arbitrarily many deterministic algorithms, where $\varphi = \frac {\sqrt{5} + 1}2$ is the Golden ratio. When there are two machines, we show that our randomized algorithm based on two deterministic algorithms is already expected $\frac {3 \varphi + 3 \sqrt{13 - 7\varphi}}4 (\approx 2.1839)$-competitive. Besides, we use Yao's principle to prove lower bounds of $1.6682$ and $1.6522$ on the expected competitive ratio for any randomized algorithm at the presence of at least three machines and only two machines, respectively, and prove a lower bound of $2.2117$ on the competitive ratio for any deterministic algorithm when there are only two machines.

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