Papers
Topics
Authors
Recent
Search
2000 character limit reached

Design Space Exploration and Optimization for Carbon-Efficient Extended Reality Systems

Published 2 May 2023 in cs.AR | (2305.01831v1)

Abstract: As computing hardware becomes more specialized, designing environmentally sustainable computing systems requires accounting for both hardware and software parameters. Our goal is to design low carbon computing systems while maintaining a competitive level of performance and operational efficiency. Despite previous carbon modeling efforts for computing systems, there is a distinct lack of holistic design strategies to simultaneously optimize for carbon, performance, power and energy. In this work, we take a data-driven approach to characterize the carbon impact (quantified in units of CO2e) of various AI and extended reality (XR) production-level hardware and application use-cases. We propose a holistic design exploration framework to optimize and design for carbon-efficient computing systems and hardware. Our frameworks identifies significant opportunities for carbon efficiency improvements in application-specific and general purpose hardware design and optimization. Using our framework, we demonstrate 10$\times$ carbon efficiency improvement for specialized AI and XR accelerators (quantified by a key metric, tCDP: the product of total CO2e and total application execution time), up to 21% total life cycle carbon savings for existing general-purpose hardware and applications due to hardware over-provisioning, and up to 7.86$\times$ carbon efficiency improvement using advanced 3D integration techniques for resource-constrained XR systems.

Citations (6)

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.