Papers
Topics
Authors
Recent
Search
2000 character limit reached

GraphVine: A Data Structure to Optimize Dynamic Graph Processing on GPUs

Published 14 Jun 2023 in cs.DS and cs.DC | (2306.08252v2)

Abstract: Graph processing on GPUs is gaining momentum due to the high throughputs observed compared to traditional CPUs, attributed to the vast number of processing cores on GPUs that can exploit parallelism in graph analytics. This paper discusses a graph data structure for dynamic graph processing on GPUs. Unlike static graphs, dynamic graphs mutate over their lifetime through vertex and/or edge batch updates. The proposed work aims to provide fast batch updates and graph querying without consuming too much GPU memory. Experimental results show improved initialization timings by 1968-1269024%, improved batch edge insert timings by 30-30047%, and improved batch edge delete timings by 50-25262% while consuming less memory when the batch size is large.

Citations (1)

Summary

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.