Papers
Topics
Authors
Recent
Search
2000 character limit reached

Reinforcement Learning-based Virtual Fixtures for Teleoperation of Hydraulic Construction Machine

Published 20 Jun 2023 in cs.RO and cs.AI | (2306.11897v2)

Abstract: The utilization of teleoperation is a crucial aspect of the construction industry, as it enables operators to control machines safely from a distance. However, remote operation of these machines at a joint level using individual joysticks necessitates extensive training for operators to achieve proficiency due to their multiple degrees of freedom. Additionally, verifying the machine resulting motion is only possible after execution, making optimal control challenging. In addressing this issue, this study proposes a reinforcement learning-based approach to optimize task performance. The control policy acquired through learning is used to provide instructions on efficiently controlling and coordinating multiple joints. To evaluate the effectiveness of the proposed framework, a user study is conducted with a Brokk 170 construction machine by assessing its performance in a typical construction task involving inserting a chisel into a borehole. The effectiveness of the proposed framework is evaluated by comparing the performance of participants in the presence and absence of virtual fixtures. This study results demonstrate the proposed framework potential in enhancing the teleoperation process in the construction industry.

Definition Search Book Streamline Icon: https://streamlinehq.com
References (5)
  1. Rosenberg L. B. and Stanford University. (1994). ”Virtual fixtures” : perceptual overlays enhance operator performance in telepresence tasks (dissertation).
  2. Feng, H., Yin, C., Li, R., Ma, W., Yu, H., Cao, D., and Zhou, J. (2019). “Flexible virtual fixtures for human-excavator cooperative system.” Automation in Construction, 106, 102897.https://doi.org/10.1016/j.autcon.2019.102897
  3. V. Makoviychuk, L. Wawrzyniak, Y. Guo, M. Lu, K. Storey, M. Macklin, D. Hoeller, N. Rudin, A. Allshire, A. Handa, and G. State, “Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning,” 2021. [Online]. Available: https://arxiv.org/abs/2108.10470
  4. D. Makoviichuk and V. Makoviychuk, “rl-games,” 2021. [Online]. Available: https://github.com/Denys88/rl_games
  5. S. G. Hart and L. E. Staveland, “Development of nasa-tlx (task load index): Results of empirical and theoretical research,” Adv. Psychol., vol. 52, pp. 139–183, 1988.
Citations (2)

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.