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United We Stand, Divided We Fall: UnityGraph for Unsupervised Procedure Learning from Videos

Published 6 Nov 2023 in cs.CV and cs.AI | (2311.03550v1)

Abstract: Given multiple videos of the same task, procedure learning addresses identifying the key-steps and determining their order to perform the task. For this purpose, existing approaches use the signal generated from a pair of videos. This makes key-steps discovery challenging as the algorithms lack inter-videos perspective. Instead, we propose an unsupervised Graph-based Procedure Learning (GPL) framework. GPL consists of the novel UnityGraph that represents all the videos of a task as a graph to obtain both intra-video and inter-videos context. Further, to obtain similar embeddings for the same key-steps, the embeddings of UnityGraph are updated in an unsupervised manner using the Node2Vec algorithm. Finally, to identify the key-steps, we cluster the embeddings using KMeans. We test GPL on benchmark ProceL, CrossTask, and EgoProceL datasets and achieve an average improvement of 2% on third-person datasets and 3.6% on EgoProceL over the state-of-the-art.

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