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Multi-entity Video Transformers for Fine-Grained Video Representation Learning

Published 17 Nov 2023 in cs.CV | (2311.10873v2)

Abstract: The area of temporally fine-grained video representation learning focuses on generating frame-by-frame representations for temporally dense tasks, such as fine-grained action phase classification and frame retrieval. In this work, we advance the state-of-the-art for self-supervised models in this area by re-examining the design of transformer architectures for video representation learning. A key aspect of our approach is the improved sharing of scene information in the temporal pipeline by representing multiple salient entities per frame. Prior works use late-fusion architectures that reduce frames to a single-dimensional vector before modeling any cross-frame dynamics. In contrast, our Multi-entity Video Transformer (MV-Former) processes the frames as groups of entities represented as tokens linked across time. To achieve this, we propose a Learnable Spatial Token Pooling strategy to identify and extract features for multiple salient regions per frame. Through our experiments, we show that MV-Former outperforms previous self-supervised methods, and also surpasses some prior works that use additional supervision or training data. When combined with additional pre-training data from Kinetics-400, MV-Former achieves a further performance boost. Overall, our MV-Former achieves state-of-the-art results on multiple fine-grained video benchmarks and shows that parsing video scenes as collections of entities can enhance performance in video tasks.

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