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Large Language Models as Minecraft Agents
Published 13 Feb 2024 in cs.CL | (2402.08392v1)
Abstract: In this work we examine the use of LLMs in the challenging setting of acting as a Minecraft agent. We apply and evaluate LLMs in the builder and architect settings, introduce clarification questions and examining the challenges and opportunities for improvement. In addition, we present a platform for online interaction with the agents and an evaluation against previous works.
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