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Core Stability in Additively Separable Hedonic Games of Low Treewidth

Published 16 Feb 2024 in cs.DS, cs.CC, and cs.GT | (2402.10815v1)

Abstract: Additively Separable Hedonic Game (ASHG) are coalition-formation games where we are given a graph whose vertices represent $n$ selfish agents and the weight of each edge $uv$ denotes how much agent $u$ gains (or loses) when she is placed in the same coalition as agent $v$. We revisit the computational complexity of the well-known notion of core stability of ASHGs, where the goal is to construct a partition of the agents into coalitions such that no group of agents would prefer to diverge from the given partition and form a new (blocking) coalition. Since both finding a core stable partition and verifying that a given partition is core stable are intractable problems ($\Sigma_2p$-complete and coNP-complete respectively) we study their complexity from the point of view of structural parameterized complexity, using standard graph-theoretic parameters, such as treewidth.

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