Papers
Topics
Authors
Recent
Search
2000 character limit reached

DualBEV: Unifying Dual View Transformation with Probabilistic Correspondences

Published 8 Mar 2024 in cs.CV | (2403.05402v2)

Abstract: Camera-based Bird's-Eye-View (BEV) perception often struggles between adopting 3D-to-2D or 2D-to-3D view transformation (VT). The 3D-to-2D VT typically employs resource-intensive Transformer to establish robust correspondences between 3D and 2D features, while the 2D-to-3D VT utilizes the Lift-Splat-Shoot (LSS) pipeline for real-time application, potentially missing distant information. To address these limitations, we propose DualBEV, a unified framework that utilizes a shared feature transformation incorporating three probabilistic measurements for both strategies. By considering dual-view correspondences in one stage, DualBEV effectively bridges the gap between these strategies, harnessing their individual strengths. Our method achieves state-of-the-art performance without Transformer, delivering comparable efficiency to the LSS approach, with 55.2% mAP and 63.4% NDS on the nuScenes test set. Code is available at \url{https://github.com/PeidongLi/DualBEV}

Citations (1)

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.

Tweets

Sign up for free to view the 2 tweets with 0 likes about this paper.