Papers
Topics
Authors
Recent
Search
2000 character limit reached

Eidos: Efficient, Imperceptible Adversarial 3D Point Clouds

Published 23 May 2024 in cs.CV and eess.IV | (2405.14210v2)

Abstract: Classification of 3D point clouds is a challenging ML task with important real-world applications in a spectrum from autonomous driving and robot-assisted surgery to earth observation from low orbit. As with other ML tasks, classification models are notoriously brittle in the presence of adversarial attacks. These are rooted in imperceptible changes to inputs with the effect that a seemingly well-trained model ends up misclassifying the input. This paper adds to the understanding of adversarial attacks by presenting Eidos, a framework providing Efficient Imperceptible aDversarial attacks on 3D pOint cloudS. Eidos supports a diverse set of imperceptibility metrics. It employs an iterative, two-step procedure to identify optimal adversarial examples, thereby enabling a runtime-imperceptibility trade-off. We provide empirical evidence relative to several popular 3D point cloud classification models and several established 3D attack methods, showing Eidos' superiority with respect to efficiency as well as imperceptibility.

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.