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Surf-NeRF: Surface Regularised Neural Radiance Fields

Published 27 Nov 2024 in cs.CV | (2411.18652v1)

Abstract: Neural Radiance Fields (NeRFs) provide a high fidelity, continuous scene representation that can realistically represent complex behaviour of light. Despite recent works like Ref-NeRF improving geometry through physics-inspired models, the ability for a NeRF to overcome shape-radiance ambiguity and converge to a representation consistent with real geometry remains limited. We demonstrate how curriculum learning of a surface light field model helps a NeRF converge towards a more geometrically accurate scene representation. We introduce four additional regularisation terms to impose geometric smoothness, consistency of normals and a separation of Lambertian and specular appearance at geometry in the scene, conforming to physical models. Our approach yields improvements of 14.4% to normals on positionally encoded NeRFs and 9.2% on grid-based models compared to current reflection-based NeRF variants. This includes a separated view-dependent appearance, conditioning a NeRF to have a geometric representation consistent with the captured scene. We demonstrate compatibility of our method with existing NeRF variants, as a key step in enabling radiance-based representations for geometry critical applications.

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