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Re-evaluating Open-ended Evaluation of Large Language Models

Published 27 Feb 2025 in cs.GT, cs.CL, cs.LG, and stat.ML | (2502.20170v2)

Abstract: Evaluation has traditionally focused on ranking candidates for a specific skill. Modern generalist models, such as LLMs, decidedly outpace this paradigm. Open-ended evaluation systems, where candidate models are compared on user-submitted prompts, have emerged as a popular solution. Despite their many advantages, we show that the current Elo-based rating systems can be susceptible to and even reinforce biases in data, intentional or accidental, due to their sensitivity to redundancies. To address this issue, we propose evaluation as a 3-player game, and introduce novel game-theoretic solution concepts to ensure robustness to redundancy. We show that our method leads to intuitive ratings and provide insights into the competitive landscape of LLM development.

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