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GarmentPile: Point-Level Visual Affordance Guided Retrieval and Adaptation for Cluttered Garments Manipulation

Published 12 Mar 2025 in cs.RO, cs.CV, and cs.AI | (2503.09243v1)

Abstract: Cluttered garments manipulation poses significant challenges due to the complex, deformable nature of garments and intricate garment relations. Unlike single-garment manipulation, cluttered scenarios require managing complex garment entanglements and interactions, while maintaining garment cleanliness and manipulation stability. To address these demands, we propose to learn point-level affordance, the dense representation modeling the complex space and multi-modal manipulation candidates, while being aware of garment geometry, structure, and inter-object relations. Additionally, as it is difficult to directly retrieve a garment in some extremely entangled clutters, we introduce an adaptation module, guided by learned affordance, to reorganize highly-entangled garments into states plausible for manipulation. Our framework demonstrates effectiveness over environments featuring diverse garment types and pile configurations in both simulation and the real world. Project page: https://garmentpile.github.io/.

Summary

Analysis of "GarmentPile: Point-Level Visual Affordance Guided Retrieval and Adaptation for Cluttered Garments Manipulation"

The paper titled "GarmentPile: Point-Level Visual Affordance Guided Retrieval and Adaptation for Cluttered Garments Manipulation" presents a framework designed to tackle the complexities involved in robotic manipulation of cluttered garments. Unlike single-garment scenarios, handling multiple intertwined garments introduces significant challenges due to the deformable nature of fabrics and their complex interrelations. The authors propose a novel approach by utilizing point-level affordance learning to address these intricacies.

The primary contribution is the development of a dense representation that models the spatial configurations and interaction possibilities of garments in a clutter. This is achieved through a point-level affordance map extracted from a 3D point cloud input. The goal is to predict actionable points on garments that are suitable for reliable and clean retrieval, thereby avoiding common manipulation failures such as portions of the garment touching the ground or multiple garments being unintentionally dragged out. The affordance map is leveraged to guide an adaptation module, which reorganizes garmented piles into states more amenable to manipulation when no direct viable manipulation strategy is feasible.

A significant aspect of the approach is the introduction of the adaptation strategy, driven by affordance feedback. When retrieval affordance is low, which is common in highly tangled situations, the adaptation module executes pick-and-place operations iteratively to optimize the scene for successful garment retrieval. This reflects a human-like strategy where physical reorganization precedes task execution.

The paper describes rigorous experimental evaluation in multiple scenarios, including clutter configurations on a sofa, inside a washing machine, and in a basket, both in simulated and real-world settings. Notably, the proposed method demonstrates a marked improvement over baseline methods in terms of success rate in manipulating garment clutters. For example, the framework achieves success rates of 0.805 in washing machine scenarios, which outperforms adaptations of existing affordance learning and scene understanding frameworks that face difficulties handling the complex interactions and occlusions inherent in cluttered garment settings.

The results showcase the benefits of incorporating detailed spatial understanding in manipulation policies, evident in the ability to generalize across different garment types and configurations. The superiority of point-level affordance in navigating the action space and facilitating adaptive strategies is clearly demonstrated.

In conclusion, the paper provides valuable insights for robotics researchers and underscores the potential for point-level affordance models in deformable object manipulation, particularly for tasks requiring nuanced understanding of complex inter-object dynamics. Future research could explore the implementation of more advanced dexterous mechanisms and multisensory data integration to enhance manipulation capabilities further.

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