Papers
Topics
Authors
Recent
Search
2000 character limit reached

GraphTEN: Graph Enhanced Texture Encoding Network

Published 18 Mar 2025 in cs.CV and cs.AI | (2503.13991v1)

Abstract: Texture recognition is a fundamental problem in computer vision and pattern recognition. Recent progress leverages feature aggregation into discriminative descriptions based on convolutional neural networks (CNNs). However, modeling non-local context relations through visual primitives remains challenging due to the variability and randomness of texture primitives in spatial distributions. In this paper, we propose a graph-enhanced texture encoding network (GraphTEN) designed to capture both local and global features of texture primitives. GraphTEN models global associations through fully connected graphs and captures cross-scale dependencies of texture primitives via bipartite graphs. Additionally, we introduce a patch encoding module that utilizes a codebook to achieve an orderless representation of texture by encoding multi-scale patch features into a unified feature space. The proposed GraphTEN achieves superior performance compared to state-of-the-art methods across five publicly available datasets.

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.