Papers
Topics
Authors
Recent
Search
2000 character limit reached

Advancing MoE Efficiency: A Collaboration-Constrained Routing (C2R) Strategy for Better Expert Parallelism Design

Published 2 Apr 2025 in cs.LG, cs.AI, cs.CL, and cs.DC | (2504.01337v2)

Abstract: Mixture-of-Experts (MoE) has successfully scaled up models while maintaining nearly constant computing costs. By employing a gating network to route input tokens, it selectively activates a subset of expert networks to process the corresponding token embeddings. However, in practice, the efficiency of MoE is challenging to achieve due to two key reasons: imbalanced expert activation, which leads to substantial idle time during model or expert parallelism, and insufficient capacity utilization; massive communication overhead, induced by numerous expert routing combinations in expert parallelism at the system level. Previous works typically formulate it as the load imbalance issue characterized by the gating network favoring certain experts over others or attribute it to static execution which fails to adapt to the dynamic expert workload at runtime. In this paper, we exploit it from a brand new perspective, a higher-order view and analysis of MoE routing policies: expert collaboration and specialization where some experts tend to activate broadly with others (collaborative), while others are more likely to activate only with a specific subset of experts (specialized). Our experiments reveal that most experts tend to be overly collaborative, leading to increased communication overhead from repeatedly sending tokens to different accelerators. To this end, we propose a novel collaboration-constrained routing (C2R) strategy to encourage more specialized expert groups, as well as to improve expert utilization, and present an efficient implementation of MoE that further leverages expert specialization. We achieve an average performance improvement of 0.51% and 0.33% on LLaMA-MoE and Qwen-MoE respectively across ten downstream NLP benchmarks, and reduce the all2all communication costs between GPUs, bringing an extra 20%-30% total running time savings on top of the existing SoTA, i.e. MegaBlocks.

Summary

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.

Tweets

Sign up for free to view the 1 tweet with 0 likes about this paper.