Papers
Topics
Authors
Recent
Search
2000 character limit reached

Ashes or Breath: Exploring Moral Dilemmas of Life and Cultural Legacy through Mixed Reality Gaming

Published 18 Aug 2025 in cs.HC | (2508.13074v1)

Abstract: Traditional approaches to teaching moral dilemmas often rely on abstract, disembodied scenarios that limit emotional engagement and reflective depth. To address this gap, we developed \textit{Ashes or Breath}, a Mixed Reality game delivered via head-mounted displays(MR-HMDs). This places players in an ethical crisis: they must save a living cat or a priceless cultural artifact during a museum fire. Designed through an iterative, values-centered process, the experience leverages embodied interaction and spatial immersion to heighten emotional stakes and provoke ethical reflection. Players face irreversible, emotionally charged choices followed by narrative consequences in a reflective room, exploring diverse perspectives and societal implications. Preliminary evaluations suggest that embedding moral dilemmas into everyday environments via MR-HMDs intensifies empathy, deepens introspection, and encourages users to reconsider their moral assumptions. This work contributes to ethics-based experiential learning in HCI, positioning augmented reality not merely as a medium of interaction but as a stage for ethical encounter.

Summary

No one has generated a summary of this paper yet.

Paper to Video (Beta)

No one has generated a video about this paper yet.

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Authors (3)

Collections

Sign up for free to add this paper to one or more collections.