Papers
Topics
Authors
Recent
Search
2000 character limit reached

Martingale theory for Dynkin games with asymmetric information

Published 17 Oct 2025 in math.PR, math.OC, and q-fin.MF | (2510.15616v1)

Abstract: This paper provides necessary and sufficient conditions for a pair of randomised stopping times to form a saddle point of a zero-sum Dynkin game with partial and/or asymmetric information across players. The framework is non-Markovian and covers essentially any information structure. Our methodology relies on the identification of suitable super and submartingales involving players' equilibrium payoffs. Saddle point strategies are characterised in terms of the dynamics of those equilibrium payoffs and are related to their Doob-Meyer decompositions.

Summary

  • The paper introduces a martingale framework for analyzing zero-sum Dynkin games with asymmetric information, providing a dynamic equilibrium strategy characterization.
  • It establishes necessary and sufficient conditions for saddle points in randomized stopping times using supermartingale and submartingale properties.
  • Results aggregate value processes into optional semi-martingales, offering practical insights for applications in financial mathematics and economic models.

Martingale Theory for Dynkin Games with Asymmetric Information

Introduction

The paper "Martingale theory for Dynkin games with asymmetric information" (2510.15616) presents a framework for analyzing zero-sum Dynkin games where players have partial and/or asymmetric information. Through this framework, it establishes necessary and sufficient conditions for a pair of randomised stopping times to be a saddle point. The approach leverages martingale theory, distinguishing super and submartingales relevant to players' equilibrium payoffs. A notable contribution is the dynamic characterization of equilibrium strategies using the Doob-Meyer decompositions.

Framework and Problem Formulation

The problem is formulated in a non-Markovian setting and works under general conditions regarding players' filtrations, which can be arbitrary as long as they are right-continuous and complete. The payoff processes involved, ff, gg, and hh, are only required to be bounded in expectation and measurable with respect to the overall filtration. The central objective of the paper is to characterize the strategies and stopping times that form a saddle point, using the concepts of supermartingales and submartingales tied to each player's value process.

Dynamic Characterization and Martingale Representation

One of the core contributions is transforming the problem into a setting of dynamic subjective views held by each player about the game as it progresses. This is formalized by conditioning on dynamically changing probability measures, expressed through the families $\{\Pi^{*,1}_\theta : \theta \in \cT_0(\F^1)\}$ and $\{\Pi^{*,2}_\gamma: \gamma \in \cT_0(\F^2)\}$. Using these, players update their equilibrium values, V∗,1(θ)V^{*,1}(\theta) and V∗,2(γ)V^{*,2}(\gamma), which they perceive from their own point of view.

Aggregation into Semi-Martingales

It establishes that value processes $\{\E[1 - \zeta^*_{\theta-}|\cF^1_{\theta}] V^{*,1}(\theta) : \theta\}$ and $\{\E[1 - \xi^*_{\gamma-}|\cF^2_{\gamma}] V^{*,2}(\gamma) : \gamma\}$ can be aggregated into optional semi-martingale processes of class (D)(D). This aggregation is pivotal as it ensures that player dynamics can be analytically characterized and optimally managed using well-defined stochastic tools, namely semi-martingales.

Implications and Applications

The research presents completed theory foundations for these types of stochastic games where information structure substantially dictates strategy formation. Beyond theoretical implications, the paper grounds its results in practical applications by demonstrating the theory's utility across games with structures akin to those employed in financial mathematics and economic models involving incomplete information scenarios.

Conclusion

In essence, the research provides a comprehensive bridge between stochastic process theory and game theory, specifically focusing on contexts of asymmetric information. Such advancements in characterizing equilibriums under uncertainty and incomplete information stand to influence various domains, notably financial engineering and resource allocation modeling. Looking forward, these foundational insights could pave the way for formulating distribution-free strategies pertaining to more complex multi-agent scenarios.

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.

Tweets

Sign up for free to view the 2 tweets with 20 likes about this paper.