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Qrita: High-performance Top-k and Top-p Algorithm for GPUs using Pivot-based Truncation and Selection

Published 2 Feb 2026 in cs.AI | (2602.01518v1)

Abstract: Top-k and Top-p are the dominant truncation operators in the sampling of LLMs. Despite their widespread use, implementing them efficiently over large vocabularies remains a significant challenge. Existing approaches often rely on sorting, which incur significant computation and memory overhead on GPUs, or stochastic approaches, which alter the algorithm output. In this work, we propose Qrita, an efficient Top-k and Top-p algorithm based on a pivot-based selection strategy. Based on RTop-k, which uses a pivot-based search for node selection in graph neural networks, Qrita extends the concept of pivot-based search to both Top-k and Top-p with two key techniques: 1. Gaussian-based sigma-truncation, which greatly reduces the search space of the target elements, and 2. Quaternary pivot search with duplication handling, which halves the pivot search iteration and guarantees deterministic output. We provide the full implementation of Qrita using Triton, a popular GPU programming language. Our evaluation of Qrita against the Top-k and Top-p kernels of high performance LLM execution engines such as vLLM, SGLang, and Flashinfer show that Qrita achieves up to 2 times throughput and half memory use while providing the same output to the the sorting-based algorithms.

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