Polynomial-time algorithms for classic game-theoretic problems (parity, mean-payoff, simple stochastic, Shapley)

Determine whether parity games, mean-payoff games, Condon’s simple stochastic games, and Shapley’s stochastic games admit polynomial-time algorithms, given that these problems are known to lie in NP ∩ coNP.

Background

The paper highlights that the Tarski fixed point problem subsumes several longstanding problems in game theory and verification, notably parity games, mean-payoff games, Condon’s simple stochastic games, and Shapley’s stochastic games. These problems are central due to their applications and their unusual complexity status: they lie in NP ∩ coNP but lack known polynomial-time algorithms.

This longstanding question motivates studying the query complexity of Tarski fixed points, since advances there can inform or impact algorithms for these game-theoretic problems.

References

These problems have important applications in verification and semantics—for example, parity games are linear-time equivalent to μ-calculus model checking—and have also captivated complexity theorists due to their distinctive complexity status: they are among the few natural problems known to lie in NP ∩ coNP, yet whether {they} admit polynomial-time algorithms remains a notorious open problem.

The Mystery Deepens: On the Query Complexity of Tarski Fixed Points  (2604.00268 - Chen et al., 31 Mar 2026) in Section 1 (Introduction)