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Computing Branching Distances Using Quantitative Games
Published 20 Oct 2019 in cs.LO | (1910.08943v1)
Abstract: We lay out a general method for computing branching distances between labeled transition systems. We translate the quantitative games used for defining these distances to other, path-building games which are amenable to methods from the theory of quantitative games. We then show for all common types of branching distances how the resulting path-building games can be solved. In the end, we achieve a method which can be used to compute all branching distances in the linear-time--branching-time spectrum.
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