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Computing Area-Optimal Simple Polygonizations

Published 9 Nov 2021 in cs.CG and cs.DS | (2111.05386v1)

Abstract: We consider methods for finding a simple polygon of minimum (Min-Area) or maximum (Max-Area) possible area for a given set of points in the plane. Both problems are known to be NP-hard; at the center of the recent CG Challenge, practical methods have received considerable attention. However, previous methods focused on heuristic methods, with no proof of optimality. We develop exact methods, based on a combination of geometry and integer programming. As a result, we are able to solve instances of up to n=25 points to provable optimality. While this extends the range of solvable instances by a considerable amount, it also illustrates the practical difficulty of both problem variants.

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