BRDF Decomposition on Meshes Generated via 3D Gaussian Splatting
Determine an algorithmic approach to perform bidirectional reflectance distribution function (BRDF) decomposition on textured meshes produced by 3D Gaussian Splatting-based 3D generation methods, enabling physically meaningful material separation and relighting of the generated assets.
References
However, the question of BRDF decomposition on the generated meshes remains unanswered.
— 3D Gaussian as a New Era: A Survey
(2402.07181 - Fei et al., 2024) in Realistic Generation, Section 9 (Discussions and Future Work)