Compositional Generation in 3D/4D Gaussian Splatting
Develop a compositional text-to-3D and text-to-4D generation framework based on 3D Gaussian Splatting that supports the simultaneous creation and arrangement of multiple objects within a single scene, overcoming current limitations where most methods do not support compositional creation and addressing constraints such as rigid-body-only interactions and inability to represent topological changes in dynamic sequences.
References
Compositional generation remains an open problem since most methods do not support such creation~\citep{yin2023_4dgen, yi2023gaussiandreamer, tang2023dreamgaussian, xu2024agg}.
— 3D Gaussian as a New Era: A Survey
(2402.07181 - Fei et al., 2024) in Challenges, Section 6 (Generation)