Real-time high-fidelity dense reconstruction in unconstrained environments
Establish visual SLAM methods that achieve high-fidelity, real-time dense 3D reconstruction in unconstrained environments.
References
Despite these advances, achieving high-fidelity, real-time dense reconstruction in unconstrained environments remains an open challenge.
— VBGS-SLAM: Variational Bayesian Gaussian Splatting Simultaneous Localization and Mapping
(2604.02696 - Zhu et al., 3 Apr 2026) in Section 2.1 Traditional Visual SLAM (Related Works)