Robust and efficient cross-device 3D Gaussian Splatting in web browsers
Establish robust and efficient rendering techniques for 3D Gaussian Splatting that achieve consistent performance and correct synchronization across heterogeneous web browsers and GPU hardware, enabling reliable cross-device deployment on the web.
References
As a result, despite the modern GPU capabilities, achieving robust and efficient 3DGS rendering across browsers and devices remains a significant open problem.
— WebSplatter: Enabling Cross-Device Efficient Gaussian Splatting in Web Browsers via WebGPU
(2602.03207 - Han et al., 3 Feb 2026) in Section 1 (Introduction)